Education

University of Michigan

Ann Arbor, MI

B.S. in Computer Science

Starting Fall 2026

Planned coursework: EECS 280 (Programming & Data Structures), EECS 203 (Discrete Mathematics)

Kean University

Union, NJ

B.A. in Mathematical Sciences — Data Analytics Option · GPA: 3.98/4.0

Aug. 2024 – May 2026

Relevant coursework: Linear Algebra, Calculus I–III, Probability & Mathematical Statistics, Differential Equations, Introduction to Proofs, Discrete Structures, Computer Programming

Projects

Diffusion Model Fine-Tuning & Architecture Analysis · Python, PyTorch

Oct. 2023 – Present
  • Trained LoRA adapters on a DiT-based text-to-image model (Anima, a Cosmos-Predict2 derivative) using diffusion-pipe; systematically compared output quality across learning rate, LoRA rank, and captioning strategy variations.
  • Built an automated dataset annotation pipeline using vision-language models (Qwen-VL) to generate structured captions for illustration-domain training data, replacing manual tagging workflows.
  • Developed a custom ComfyUI node for XY-grid parameter sweeps, enabling controlled visual evaluation of generation quality across hyperparameter axes.
  • Analyzed model architecture: identified that character and style knowledge concentrates in a small LLM adapter on the text encoder rather than in the diffusion backbone, consistent with but independent of developer findings.

ECLIA — Modular AI Assistant Platform · TypeScript, Python, React

Jan. 2026 – May 2026
  • Architected and built a self-hosted AI platform with modular design: multi-provider LLM backend, tool-use subsystem, and cross-platform adapters (Discord, Telegram, email via IMAP).
  • Designed Symphony, a DAG-based visual automation engine enabling users to compose multi-step LLM-powered workflows without writing code.
  • Implemented a retrieval-augmented memory system using dual-layer entity graphs with Personalized PageRank scoring for context-aware recall.
  • Built a cross-platform computer-use module for LLM-driven desktop interaction via native OS APIs (C# on Windows, Swift on macOS).

Project Amadeus — LLM Character Fine-Tuning · Python, PyTorch

Aug. 2025 – Present
  • Constructed a 2,084-turn character dialogue dataset by reverse-engineering the MAGES visual novel engine, extracting and processing 84,000+ lines of game scripts.
  • Conducted supervised fine-tuning on Qwen3-8B-Base; evaluated character voice consistency and multilingual coherence across training configurations.
  • Benchmarked dense open-weight base models on multilingual tokenization efficiency to inform architecture selection for bilingual dialogue generation.

Technical Skills

Programming: Python, TypeScript, C#, Swift, GDScript

ML/AI: PyTorch, Transformers, Diffusers, LoRA training, VLM pipelines

Systems: React, Node.js, Electron, FastAPI, Git, Linux

Languages: Chinese (native), English (fluent)